Installing a server for a game automatically auto-inits and runs every boot.
Bug #109434 reported by
Troy James Sobotka
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
tremulous (Ubuntu) |
Incomplete
|
Wishlist
|
Unassigned | ||
wesnoth (Ubuntu) |
Won't Fix
|
Wishlist
|
Unassigned | ||
wesnoth-1.8 (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned | ||
Bug Description
Binary package hint: tremulous-server
Summary: Installing the means to start a server for an entertainment game automatically puts it into the /etc/rc* startup sequence, thereby potentially opening a large security hole. This happens with little information to the end user, and should be _optional_ or offer a quick and easy way to see what is happening with the rc* startup sequences.
Affects: tremulous-server, wesnoth-server to mention two. I suspect there are more.
Changed in wesnoth: | |
assignee: | pochu → nobody |
status: | Incomplete → New |
Changed in wesnoth: | |
assignee: | nobody → mattarnold5 |
Changed in tremulous: | |
status: | Incomplete → Confirmed |
Changed in tremulous: | |
status: | Confirmed → Incomplete |
Changed in wesnoth (Ubuntu): | |
assignee: | Matt Arnold (mattarnold5) → nobody |
tags: | removed: bitesize |
Changed in wesnoth-1.8 (Ubuntu): | |
status: | New → In Progress |
Changed in wesnoth (Ubuntu): | |
status: | Incomplete → Won't Fix |
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I suppose most users installing a game server want it to be started every time they turn on their computers.
Users who don't need it all the time should stop it.
Is there some official specification / policy / ... for this?