It is possible to focus Unity itself and Close it from the global menu

Bug #728790 reported by Dylan McCall on 2011-03-04
34
This bug affects 6 people
Affects Status Importance Assigned to Milestone
Unity
Fix Released
High
Neil J. Patel
unity (Ubuntu)
Undecided
Unassigned

Bug Description

Binary package hint: unity

It is possible to focus Unity itself through bug #728787. (Open launcher right click menu and close that menu while the pointer is over the top panel or the launcher). When this happens, nothing is drawn in the top panel but the global menu still has its default File›Close menu, which you can find by clicking in the usual place.

With bug #728787, this is actually not far fetched. One can easily focus Unity by opening a launcher menu while using a fullscreen application and then closing that menu with a click on the top panel, perhaps to access the File menu in the current fullscreened application. With the first click, the focus will change to Unity. A second click in the same place will open the default File menu, containing only Close. Pressing Close could easily make sense, but doing so will bring down the entire window manager.

There are probably more ways to do this, so ideally it just shouldn't be possible to focus and close Unity.

Related branches

Neil J. Patel (njpatel) on 2011-03-05
Changed in unity:
assignee: nobody → Neil J. Patel (njpatel)
importance: Undecided → High
milestone: none → 3.6.4
status: New → Triaged
Didier Roche (didrocks) on 2011-03-07
Changed in unity (Ubuntu):
status: New → Triaged
Neil J. Patel (njpatel) on 2011-03-08
Changed in unity:
status: Triaged → Fix Committed
Didier Roche (didrocks) on 2011-03-10
Changed in unity:
status: Fix Committed → Fix Released
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package unity - 3.6.4-0ubuntu1

---------------
unity (3.6.4-0ubuntu1) natty; urgency=low

  * New upstream release.
    - Unity: Alt-F2 not working (LP: #580295)
    - When running with dual monitors, Unity will use the height of the larger
      one for calculating when to fold (LP: #696388)
    - Unity app launcher is filled up with doublettes (LP: #690537)
    - Unity interface not resized properly when external monitor is used
      (LP: #691772)
    - Dash needs keyboard navigation (LP: #727714)
    - It is possible to focus Unity itself and Close it from the global menu
      (LP: #728790)
    - Systray icons showing on top of everything (LP: #728719)
    - Pressing ENTER in the dash during a search should open the first
      displayed item (LP: #729699)
    - compiz crashed with SIGSEGV in LauncherIcon::OpenQuicklist()
      (LP: #731096)
    - inactive menus are not shown (LP: #732162)
    - Icon-only menu titles don't have accessible names (LP: #691677)
    - unity not working on rotated displays (LP: #694596)
    - unity_support_test crashed with SIGSEGV in
      nux::IOpenGLAsmVertexShader::IOpenGLAsmVertexShader() (LP: #709649)
    - Dragging .desktop file to launcher's trash creates space for new
      launcher icon (LP: #717250)
    - Unable to scroll in Applications/Files and Folders Place using mouse
      wheel (LP: #721447)
    - The applications place is empty (LP: #724259)
    - compiz crashed with SIGSEGV in
      nux::GpuRenderStates::SubmitChangeStates() (LP: #719156)
    - Quicklists are difficult to dismiss (LP: #726890)
    - Apps in Available group not rendered in Dash (LP: #729710)
    - Clicking on Shortcuts header doesn't do anything. (LP: #730774)
    - Zeitgeist FTS Extension doesn't filter on subject URIs (LP: #731208)
    - dual monitor,,,upper panel turns white / nvidia (LP: #685179)
    - Dash file Lens – Rename “Favourite Folders” category header to “Folders”
      (LP: #723866)
    - looking for 'places' icons in the wrong location (LP: #727672)
    - Empty trash quicklist item is missing an ellipsis (LP: #731472)
    - Wastebasket quicklist is missing “Empty Wastebasket” option when the
      wastebasket is empty (LP: #723880)
    - Emptying the trash from the unity sidebar should respect nautilus' "Ask
      before emptying" setting (LP: #730003)
    - start-here icon updated at wrong time (LP: #726267)
    - Unity overlay unhide issue (LP: #726926)
    - Orca doesn't report that the Launcher receives the focus (LP: #727133)
    - Accessibility object parent-child hierarchy on unity is broken
      (LP: #727908)
    - Regression: Orca doesn't speech out the selection changes on the
      Launcher (LP: #729165)
    - quicklist must respect enabled state (LP: #731533)
    - unity-panel-service crashed with SIGSEGV in
      dbusmenu_menuitem_send_about_to_show() (LP: #725631)
  * debian/control:
    - build-dep on latest nux
 -- Didier Roche <email address hidden> Thu, 10 Mar 2011 19:52:53 +0100

Changed in unity (Ubuntu):
status: Triaged → Fix Released
Dylan McCall (dylanmccall) wrote :

I am seeing this again in 3.6.6. I can focus Unity via bug #729929. The menu is appropriately not visible and cannot be clicked, but I can still trigger it! In this case, I focused Unity and press F10 to show the menu.

Changed in unity:
status: Fix Released → New
Alex Launi (alexlauni) on 2011-03-21
Changed in unity:
status: New → Fix Released

Dylan, I opened this bug 733725 a few weeks ago after this issue was marked
fixed.

On Mon, Mar 21, 2011 at 8:07 PM, Alex Launi <email address hidden>wrote:

> ** Changed in: unity
> Status: New => Fix Released
>
> --
> You received this bug notification because you are a member of Unity
> Bugs, which is subscribed to unity in ubuntu.
> https://bugs.launchpad.net/bugs/728790
>
> Title:
> It is possible to focus Unity itself and Close it from the global menu
>
> Status in Unity:
> Fix Released
> Status in “unity” package in Ubuntu:
> Fix Released
>
> Bug description:
> Binary package hint: unity
>
> It is possible to focus Unity itself through bug #728787. (Open
> launcher right click menu and close that menu while the pointer is
> over the top panel or the launcher). When this happens, nothing is
> drawn in the top panel but the global menu still has its default
> File›Close menu, which you can find by clicking in the usual place.
>
> With bug #728787, this is actually not far fetched. One can easily
> focus Unity by opening a launcher menu while using a fullscreen
> application and then closing that menu with a click on the top panel,
> perhaps to access the File menu in the current fullscreened
> application. With the first click, the focus will change to Unity. A
> second click in the same place will open the default File menu,
> containing only Close. Pressing Close could easily make sense, but
> doing so will bring down the entire window manager.
>
> There are probably more ways to do this, so ideally it just shouldn't
> be possible to focus and close Unity.
>

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