[Hardy] Blender's 3D viewport grid looks strange
Bug #199823 reported by
Johannes Langlotz
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mesa |
Fix Released
|
Medium
|
|||
mesa (Debian) |
Fix Released
|
Unknown
|
|||
mesa (Ubuntu) |
Fix Released
|
High
|
Bryce Harrington |
Bug Description
Binary package hint: mesa, xserver-
If I switch from orthographic to perspective view (Numpad 5) the grid in the 3D viewport looks really strange.
Related branches
Changed in xserver-xorg-video-intel: | |
importance: | Undecided → Low |
status: | Incomplete → Confirmed |
Changed in mesa: | |
status: | Unknown → Confirmed |
Changed in mesa: | |
status: | Unknown → Confirmed |
Changed in mesa: | |
status: | Confirmed → Fix Released |
Changed in xserver-xorg-video-intel: | |
status: | Confirmed → Fix Released |
Changed in mesa: | |
status: | Confirmed → Fix Released |
Changed in mesa: | |
importance: | Unknown → Medium |
Changed in mesa: | |
importance: | Medium → Unknown |
Changed in mesa: | |
importance: | Unknown → Medium |
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Couldn't it be a Blender problem?