Graphical anomalies in Urban Terror on Hardy
Bug #209430 reported by
akincer
This bug report is a duplicate of:
Bug #199823: [Hardy] Blender's 3D viewport grid looks strange .
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Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
mesa (Ubuntu) |
Incomplete
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Undecided
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Unassigned |
Bug Description
In Urban Terror 4.1 with Intel Q965 graphics, there are visual anomalies that cause some walls in the game to become transparent and other glitches. I can post screenshots if needed.
I've posted a message in the Urban Terror forums with more information:
http://
Gutsy does not suffer this problem.
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You mentioned that adding glx, dri to the conf doubled the performance? That sounds strange, since the server autoloads them, and changes the DRI mode.
Please attach your Xorg.0.log when having those options and not.