SDL applications no sound, high cpu usage, can't quit without freezing the application
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
libsdl1.2 (Ubuntu) |
Invalid
|
Undecided
|
Unassigned |
Bug Description
Binary package hint: wesnoth
I hear no music or sound, wesnoth freezes after trying to close the game by pressing button "quit". Removing settings folder and starting the application fresh doesn't help:
rm -r .wesnoth1.6/
It also freezes after trying to untick all sound options in sound preferences (buttons sound, music, unit sound, something else...)
At all time it attempts to use 100% cpu
ProblemType: Bug
Architecture: i386
Date: Sun Oct 4 23:05:23 2009
DistroRelease: Ubuntu 9.10
ExecutablePath: /usr/games/wesnoth
NonfreeKernelMo
Package: wesnoth-core 1:1.6.5-1
ProcEnviron:
SHELL=/bin/bash
LANG=en_US.UTF-8
ProcVersionSign
SourcePackage: wesnoth
Uname: Linux 2.6.31-11-generic i686
Changed in wesnoth (Ubuntu): | |
status: | Invalid → Confirmed |
Changed in wesnoth (Ubuntu): | |
status: | Invalid → Confirmed |
affects: | wesnoth (Ubuntu) → libsdl1.2 (Ubuntu) |
summary: |
- wesnoth no sound, high cpu usage, can't quit without freezing the - application + SDL applications no sound, high cpu usage, can't quit without freezing + the application |
Changed in libsdl1.2 (Ubuntu): | |
status: | Confirmed → Invalid |
How strange, I rebooted Karmic and now Wesnoth is working fine - low cpu usage, I can hear music and all sounds as usual. Quitting game doesn't freeze it anymore.
Could be pulseaudio bug? Marking as invalid.