Comment 11 for bug 442535

Revision history for this message
Rhonda D'Vine (rhonda) wrote : Re: [Bug 442535] Re: wesnoth no sound, high cpu usage, can't quit without freezing the application

 Hi again!

* Don Atkinson <email address hidden> [2009-10-09 21:34:29 CEST]:
> But still, (and it has happened twice now) my sound will stop in
> Wesnoth. When this happens I can save my progress in the game, but I
> cannot quit Wesnoth. I have to kill it in my system monitor processes
> and then reload from my save. All through this event my CPU usage is
> stable and very low, never spiking. I just did a quick search on
> 'sdl' (so you know I tech savvy *I* am, lol) and it appears to be
> similar to Microsoft's DirectX. I don't know if I have any other
> games that use it. Or do all games use it?

 Yes, it can to some degree be compared with DirectX. About other games
that use it I did take alook at the reverse dependencies of the
libsdl-mixer1.2 package and maybe you have one of these games in use:

 blobwars, blockattack, blockout2, briquolo, ceferino, crack-attack
(like that one ;)), cuyo, enigma, fillets-ng (cool puzzle game),
frozen-bubble, icebreaker, mirrormagic, pachi, pingus, pokerth,
supertransball2, supertux, widelands, wormux, xmoto ...

 Aren't all but should be enough to get you started. If you want to have
a full list, install the dctrl-tools package and use the following
commands:

sudo sync-available
grep-available -FDepends libsdl-mixer1.2 -a -FSection games -sPackage

 That will give you a complete list of packages that depend on
libsdl-mixer1.2 :)

 So long!
Rhonda