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Threaded Event Loop should exist https://bugs.launchpad.net/bugs/417535
You received this bug notification because you are a member of sigmundr-
developers, which is the registrant for Sigmundr.
Status in Missile command for the android: New
Bug description:
We need to split the application into threads, to prevent blocking opengl calls from stalling the entire loops. There will be three threads, the main activity, the rendering thread, and a game logic thread. These need to exist before we can really
begin work on a prototype renderer.
Kurt, This is that laptop I was talking about if you were interested... I think it is on Yahoo deals now...
http:// sellout. woot.com/ Default. aspx?WootSaleId =9566&ts= 1251232039& sig=d84d3c42701 fd256
>>> Michael Arnold <email address hidden> 08/24/09 11:36 PM >>>
** Branch linked: lp:~nim-shadowfire/sigmundr/main
-- /bugs.launchpad .net/bugs/ 417535
Threaded Event Loop should exist
https:/
You received this bug notification because you are a member of sigmundr-
developers, which is the registrant for Sigmundr.
Status in Missile command for the android: New
Bug description:
We need to split the application into threads, to prevent blocking opengl calls from stalling the entire loops. There will be three threads, the main activity, the rendering thread, and a game logic thread. These need to exist before we can really
begin work on a prototype renderer.