Display garbled upon connecting external displays
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
System76 |
Fix Released
|
High
|
Unassigned | ||
Unity |
Fix Released
|
High
|
Jay Taoko | ||
unity (Ubuntu) |
Fix Released
|
High
|
Unassigned | ||
Natty |
Fix Released
|
High
|
Unassigned |
Bug Description
=======
Fixed in natty-proposed
Test case:
1. install Unity 3.8.16
2. Plug an external monitor.
3. Choose the resolution of the external monitor in the Monitor Preferences" (System > Preferences > Monitors)
With the fglrx driver you have to use Catalyst configuration setting.
4. Verify that the display is not garbled after setting the resolution of the external monitor
5. Unplug the external monitor
6. Verify that the main monitor display returns to a single monitor configuration
=======
Multiple monitor case - Plugging or unplugging an external monitor
Display garbled problem observed when plugging in an external display: the corruption happens when connecting the external monitor, and can be restored by dragging things around. When unplugging the external display, the integrated screen becomes garbled as described.
This issue is part of bug https:/
description: | updated |
Changed in unity (Ubuntu): | |
status: | New → Confirmed |
Changed in system76: | |
status: | Confirmed → Fix Committed |
Changed in unity: | |
status: | Confirmed → Fix Committed |
Changed in unity (Ubuntu): | |
status: | Confirmed → Fix Committed |
description: | updated |
description: | updated |
Changed in unity: | |
milestone: | 3.8.18 → 3.8.16 |
Changed in unity (Ubuntu): | |
importance: | Undecided → High |
Changed in unity (Ubuntu Natty): | |
importance: | Undecided → High |
status: | New → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
Changed in system76: | |
status: | Fix Committed → Fix Released |
This bug was originally filed as https:/ /bugs.launchpad .net/ubuntu/ +source/ unity/+ bug/753971
It is now splitted to into multiple bugs to represent what's working and what's left to fix.