[dash][launcher] Should use real transparency when a compositing manager is running
Bug #794042 reported by
Florian Boucault
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-2d |
Fix Released
|
Medium
|
Ugo Riboni | ||
unity-2d (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
If there's a compositing manager running the launcher should not paint its background so that it has real transparency.
Otherwise it should display the current wallpaper as background.
Related branches
lp:~unity-2d-team/unity-2d/real-transparency
- Florian Boucault (community): Approve
-
Diff: 647 lines (+174/-240)17 files modifieddebian/libunity-2d-private0.install (+1/-0)
launcher/Launcher.qml (+18/-2)
launcher/app/launcher.cpp (+1/-4)
launcher/app/launcherview.cpp (+8/-0)
libunity-2d-private/Unity2d/CMakeLists.txt (+3/-1)
libunity-2d-private/Unity2d/GnomeBackground.qml (+113/-0)
libunity-2d-private/Unity2d/qmldir (+2/-0)
libunity-2d-private/Unity2d/screeninfo.cpp (+5/-0)
libunity-2d-private/Unity2d/screeninfo.h (+4/-0)
libunity-2d-private/src/unity2dpanel.cpp (+8/-2)
libunity-2d-private/src/unity2dpanel.h (+1/-1)
places/GnomeBackground.qml (+0/-107)
places/app/dashdeclarativeview.cpp (+0/-6)
places/app/dashdeclarativeview.h (+0/-3)
places/dash.qml (+6/-5)
spread/GnomeBackground.qml (+0/-109)
spread/Workspace.qml (+4/-0)
Changed in unity-2d: | |
milestone: | none → 3.10 |
assignee: | nobody → Ugo Riboni (uriboni) |
status: | New → Fix Committed |
importance: | Undecided → Medium |
Changed in unity-2d: | |
status: | Fix Committed → Confirmed |
summary: |
- [dash][launcher] Should use real transparency when composite extension - is available + [dash][launcher] Should use real transparency when a compositing manager + is running |
description: | updated |
Changed in unity-2d: | |
status: | Confirmed → Fix Committed |
Changed in unity-2d (Ubuntu): | |
status: | New → Fix Committed |
Changed in unity-2d: | |
milestone: | 3.10 → 3.8.8 |
Changed in unity-2d: | |
status: | Fix Committed → Fix Released |
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This bug was fixed in the package unity-2d - 3.8.8-0ubuntu1
---------------
unity-2d (3.8.8-0ubuntu1) oneiric; urgency=low
[ Didier Roche ] libunity- 2d-private0. install:
* new upstream release:
- [spread] Corruption when switching workspaces after windows have been
moved to other workspaces (LP: #760787)
- [launcher] launcher won't fully paint, corrupted view (LP: #764690)
- [launcher] icons no longer active after an incomplete drag (LP: #768812)
- drag from dash to launcher (LP: #662616)
- Don't create windows over the launcher (LP: #688816)
- [launcher] Does not reveal when hovering over the left edge of the
screen (LP: #760537)
- UIFe: Launcher - update launcher reveal interaction to make it more
accessible to first time users (LP: #754583)
- [launcher] Trash icon should indicate when it has deleted elements
(LP: #715611)
- When windows open for the first time they should not hide the launcher
(LP: #723878)
- double clicks should be disabled on bfb/Place launcher icon/double key
press (LP: #766776)
- [dash][launcher] Should use real transparency when a compositing manager
is running (LP: #794042)
- [dash] Thunderbird icon is pixelated (LP: #767115)
- [panel] Hovering the mouse cursor over the BFB reveals the current
window’s menu (LP: #793403)
- [panel] Hovering the mouse cursor away from the appmenu applet doesn’t
hide the menu (LP: #793406)
- unity-2d: does not parse QT_GRAPHICSSYSTEM env var (LP: #791852)
- Cannot drag applications from dash to desktop (LP: #756614)
* debian/control:
- unity-2d-panel recommends the indicator, not unity-2d
- appmenu-gtk and appmenu-qt are already provided by indicator-appmenu
- remove other meaningless recommends
* debian/
- install everything in Unity2d private directory
[ Florian Boucault ] unity-2d- launcher. install: qt4/imports/ UnityApplicatio ns/ anylonger as all of ications features have been moved to the Unity2d QML plugin 2d-private0 2d-private0.
* debian/
- do not install usr/lib/
UnityAppl
installed by libunity-
* debian/control:
- unity-2d-places and unity-2d-spread do not depend on unity-2d-launcher.
All they need is now in libunity-
-- Didier Roche <email address hidden> Tue, 14 Jun 2011 16:14:18 +0200