Forwarded from https://launchpad.net/bugs/185311 :
"If I run Savage (a 3D non-open source game for Linux, available for download on the internet), I get loads of these messages:
silverback.bin: ../../src/xcb_lock.c:77: _XGetXCBBuffer: Assertion `((int) ((xcb_req) - (dpy->request)) >= 0)' failed. Locking assertion failure. Backtrace: #0 /usr/lib/libxcb-xlib.so.0 [0xb6def767] #1 /usr/lib/libxcb-xlib.so.0(xcb_xlib_lock+0x2e) [0xb6def81e] #2 /usr/lib/libX11.so.6 [0xb76ca5f8] #3 /usr/lib/libX11.so.6(XUnmapWindow+0x25) [0xb76c0fb5] #4 libs/libSDL-1.2.so.0 [0xb7e76f01] #5 libs/libSDL-1.2.so.0 [0xb7e7840e] #6 libs/libSDL-1.2.so.0(SDL_VideoQuit+0x52) [0xb7e6e99a] #7 libs/libSDL-1.2.so.0(SDL_QuitSubSystem+0x8c) [0xb7e50298] #8 libs/libSDL-1.2.so.0(SDL_Quit+0x20) [0xb7e502ec] #9 ./silverback.bin [0x80a95d3] silverback.bin: ../../src/xcb_lock.c:77: _XGetXCBBuffer: Assertion `((int) ((xcb_req) - (dpy->request)) >= 0)' failed. Locking assertion failure. Backtrace: #0 /usr/lib/libxcb-xlib.so.0 [0xb6def767] #1 /usr/lib/libxcb-xlib.so.0(xcb_xlib_lock+0x2e) [0xb6def81e] #2 /usr/lib/libX11.so.6 [0xb76ca5f8] #3 /usr/lib/libX11.so.6(XUnmapWindow+0x25) [0xb76c0fb5] #4 libs/libSDL-1.2.so.0 [0xb7e76f01] #5 libs/libSDL-1.2.so.0 [0xb7e7840e] #6 libs/libSDL-1.2.so.0(SDL_VideoQuit+0x52) [0xb7e6e99a] #7 libs/libSDL-1.2.so.0(SDL_QuitSubSystem+0x8c) [0xb7e50298] #8 libs/libSDL-1.2.so.0(SDL_Quit+0x20) [0xb7e502ec] #9 ./silverback.bin [0x80a95d3] silverback.bin: ../../src/xcb_lock.c:77: _XGetXCBBuffer: Assertion `((int) ((xcb_req) - (dpy->request)) >= 0)' failed. Locking assertion failure. Backtrace: Segmentation fault (core dumped)
I searched the web for this error, and it seems like running another 3d game, neverwinter nights, causes the same problem on Hardy. Here's a link to that: http://ubuntuforums.org/archive/index.php/t-666726.html "
Forwarded from https:/ /launchpad. net/bugs/ 185311 :
"If I run Savage (a 3D non-open source game for Linux, available for download on the internet), I get loads of these messages:
silverback.bin: ../../src/ xcb_lock. c:77: _XGetXCBBuffer: Assertion `((int) ((xcb_req) - (dpy->request)) >= 0)' failed. libxcb- xlib.so. 0 [0xb6def767] libxcb- xlib.so. 0(xcb_xlib_ lock+0x2e) [0xb6def81e] libX11. so.6 [0xb76ca5f8] libX11. so.6(XUnmapWind ow+0x25) [0xb76c0fb5] 1.2.so. 0 [0xb7e76f01] 1.2.so. 0 [0xb7e7840e] 1.2.so. 0(SDL_VideoQuit +0x52) [0xb7e6e99a] 1.2.so. 0(SDL_QuitSubSy stem+0x8c) [0xb7e50298] 1.2.so. 0(SDL_Quit+ 0x20) [0xb7e502ec] xcb_lock. c:77: _XGetXCBBuffer: Assertion `((int) ((xcb_req) - (dpy->request)) >= 0)' failed. libxcb- xlib.so. 0 [0xb6def767] libxcb- xlib.so. 0(xcb_xlib_ lock+0x2e) [0xb6def81e] libX11. so.6 [0xb76ca5f8] libX11. so.6(XUnmapWind ow+0x25) [0xb76c0fb5] 1.2.so. 0 [0xb7e76f01] 1.2.so. 0 [0xb7e7840e] 1.2.so. 0(SDL_VideoQuit +0x52) [0xb7e6e99a] 1.2.so. 0(SDL_QuitSubSy stem+0x8c) [0xb7e50298] 1.2.so. 0(SDL_Quit+ 0x20) [0xb7e502ec] xcb_lock. c:77: _XGetXCBBuffer: Assertion `((int) ((xcb_req) - (dpy->request)) >= 0)' failed.
Locking assertion failure. Backtrace:
#0 /usr/lib/
#1 /usr/lib/
#2 /usr/lib/
#3 /usr/lib/
#4 libs/libSDL-
#5 libs/libSDL-
#6 libs/libSDL-
#7 libs/libSDL-
#8 libs/libSDL-
#9 ./silverback.bin [0x80a95d3]
silverback.bin: ../../src/
Locking assertion failure. Backtrace:
#0 /usr/lib/
#1 /usr/lib/
#2 /usr/lib/
#3 /usr/lib/
#4 libs/libSDL-
#5 libs/libSDL-
#6 libs/libSDL-
#7 libs/libSDL-
#8 libs/libSDL-
#9 ./silverback.bin [0x80a95d3]
silverback.bin: ../../src/
Locking assertion failure. Backtrace:
Segmentation fault (core dumped)
I searched the web for this error, and it seems like running another 3d game, neverwinter nights, causes the same problem on Hardy. ubuntuforums. org/archive/ index.php/ t-666726. html
Here's a link to that:
http://
"