Comment 1 for bug 942270

Revision history for this message
Nasenbaer (nasenbaer) wrote :

The fix for the problem itself was pushed in revision 6271. On areas that are hidden under fog of war, border markers are now drawn exactly the way they were seen the last time, that area was seen by the player.

This information is now saved and loaded in a borders file for each player in new saved games.

However older savegames will not show any border markers at the moment. This behaviour can be fixed, but I am not sure if it should and if yes in what way.

Generally this is some kind of backwards compatibility question. old saved games are playable the way it is now. And as we do not know, how the border markers situation looked like, when the player last saw fogged areas, we do not show any border markers at all.

A fix would be to post load the border markers at the position they are at the gametime the game was saved and now is loaded. However this would be kind of hackish because it must be done after a complete player load of the saved game file . At the place of the current border loading it can't be handled, because the borders are calculated with neighbour fields, that are not all loaded at that moment - so I am a bit against it and wonder whether it is worth the trouble and the "hack".

Any opinion?

Shall we keep it the way it is now or should we post load the border markers somehow?