Comment 6 for bug 931902

Revision history for this message
Nasenbaer (nasenbaer) wrote :

I can confirm. The buildcat.py script obviously does not grap the text for translation.

> Even stranger, translations exists in .po files (at least in it.po -
> http://bazaar.launchpad.net/~widelands-dev/widelands/trunk/view/head:/po/maps/it.po rows 167)
> but they are not used in game or shown in launchpad.

this is not strange :) - this is because the translations existed before. The po files are just outdated, because the have not been merged in last time. Why they are not translated is simply because the strings differ at some places.