Here's an alternative proposal. The idea is to signal the parts covered by an enhanched building is marked with a green plus. The same plus could also be used in the building window along with the building it is enhanched to. It's a bit off-topic, but I find the current solution of showing the building it would be enhanced into a bit lacking. With the green plus introduced it would be recognizable as tied to enhancing buildings, so that it would be easy to figure out the meaning.
I am also fond of #3 above, expect I think the colors should be improved. I also think this is a better representation than the current, which would help players form a correct mental model. The following reasoning would be a lot clearer:
* The filled circle is the base area
* The ring around is the enchanched area which would be added to the initial one to make a larger circle.
In fact, this is the reverse of what the current solution indicates.
Here's an alternative proposal. The idea is to signal the parts covered by an enhanched building is marked with a green plus. The same plus could also be used in the building window along with the building it is enhanched to. It's a bit off-topic, but I find the current solution of showing the building it would be enhanced into a bit lacking. With the green plus introduced it would be recognizable as tied to enhancing buildings, so that it would be easy to figure out the meaning.
I am also fond of #3 above, expect I think the colors should be improved. I also think this is a better representation than the current, which would help players form a correct mental model. The following reasoning would be a lot clearer:
* The filled circle is the base area
* The ring around is the enchanched area which would be added to the initial one to make a larger circle.
In fact, this is the reverse of what the current solution indicates.