Comment 1 for bug 829984

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Chuck Wilder (chuckw20) wrote :

Attached is a GIF that approximates what I have created for animating the duck bobbing on the water. It is 8 frames, the duck travels farther up and down and when the animation is run at 4 fps in the game it matches the wave action very closely. I'll push a branch with the new animation so you can try it out.

Comments and questions are welcome.