Comment 7 for bug 678136

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Dirk Stöcker (stoecker) wrote :

I attached another patch fixing some translation issues.

Another problem: In

campaigns/atl01.wmf/scripting/init.lua line 77 is wrong:

         (_"We lost a %s to the ocean!"):format(f.immovable.name)

The f.immovable.name is the internal name of an object including "_". It should be replaced by the human readable text and also by the translated one.

Also I think when sinking starts a new note would be helpful, that a warehouse in the hills is a good idea and also that moving essential stuff like tools, people and wood to this new warehouse seems sensible.