Suggestion: dismantle buildings
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Wishlist
|
Unassigned |
Bug Description
So far, the only way to get rid of a building is to burn it down, including the wares that are still contained in it. I think the possibility to dismantle a building "properly" should be provided, since it does not make sense to waste wares when there is no rush.
Option A (the easiest probably): eject the wares stored in the building and burn it down afterwards.
Option B (the most interesting in term of gameplay probably): eject the wares and send a builder to dismantle it (reverse the building animation?) Dismantling might produced recycled wares (for instance, half what was necessary to build it).
Of course, the "burn" option should still be available, in case the place has to be clean as rapidly as possible.
Changed in widelands: | |
importance: | Undecided → Wishlist |
status: | New → Confirmed |
Changed in widelands: | |
milestone: | none → build17-rc1 |
Changed in widelands: | |
assignee: | nobody → SirVer (sirver) |
status: | Confirmed → In Progress |
I agree entirely. With the game's emphasis on economies, the obliteration of a building that is not under attack by an enemy is contrary to the underlying logic and goals of the player.