Comment 7 for bug 566970

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Nasenbaer (nasenbaer) wrote :

changing the buildcaps would as well mean, that you could build big buildings side by side - so that's no option for me.

To Nicolais comment: it can only happen with big buildings at the moment, which is because big buildings block some fields/nodes around as well. So can't we just change the movecaps at the fields that the bigger buildings "block"? something like a special movecap - so no streets can be build, but fugitives and other "none street walkers" can pass the "blocked" fields/nodes ?