Add a cool "stalking" cycle for hunter worker
Bug #566937 reported by
Chuck Wilder
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
Wishlist
|
Victor Pelt |
Bug Description
The hunter worker should have a different posture and activity when actively tracking/stalking an animal than the normal walk cycle.
Currently there is only one walk cycle for the hunter worker. A second walk cycle is necessary to show him/her actively hunting. Walkload isn't applicable because it is used for returning with the meat ware.
Changed in widelands: | |
importance: | Undecided → Wishlist |
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this is maybe not so easy. AFAIK there is no way to replace the current walkcycle/walk speed with another, so this would need some more hacking to get right.