This is almost certainly the SDL sound bug that is plaguing us for a while now. I cannot find it in our issue tracker, but this is a duplicate very likely.
Try running the game with --nosound and see if that fixes it
This is almost certainly the SDL sound bug that is plaguing us for a while now. I cannot find it in our issue tracker, but this is a duplicate very likely.
Try running the game with --nosound and see if that fixes it