There's a bug in the code that starts the 'conquer' objective if the enemy has been spotted. If that's not the case, 'enemy_seen' returns an empty table, but the if-block at line 307 is executed anyway. That happens with attached savegame after a few minutes.
There's a bug in the code that starts the 'conquer' objective if the enemy has been spotted. If that's not the case, 'enemy_seen' returns an empty table, but the if-block at line 307 is executed anyway. That happens with attached savegame after a few minutes.