The problem here is that you can't just add new building and worker types in a scenario, the engine doesn't support it.
You will need to list all new entities used in data/tribes/empire.lua
This will make them appear in all normal games as well for now, but I could think of a design to allow custom entities if you really need them to get the scenario to work.
The problem here is that you can't just add new building and worker types in a scenario, the engine doesn't support it.
You will need to list all new entities used in data/tribes/ empire. lua
This will make them appear in all normal games as well for now, but I could think of a design to allow custom entities if you really need them to get the scenario to work.