Comment 5 for bug 1202228

Revision history for this message
SirVer (sirver) wrote :

> The current logic has been copied from "stop work" / "resume working" buttons in productionsite windows, and personally, I do not see problems. I have also tried putting two buttons where we now have one, and cannot recall any problems with that. In other words, the simple solution suggested in the original bug report would work.

The reason here is that we already have the wares priority - it is a concept the players already know and needs no further explanation. The radiobutton can live below the list of soldiers, centered and can have full size I think (20px). I am not concerned about looks - if people dislike it they will come up with a cleaner look and provide concept graphics for us.

Stop/start is quite a different concept than prefer strong/prefer weak IMHO. Also the statistics string is a new concept - we never show replies to user actions in the statistics string. I do not see the need to introduce this concept into the game.

> If radio buttons are preferred, then would somebody volunteer actually doing just that?
Well, this has been targeted for b18. In the past, when the feature freeze came near, we all crunched and fixed those "unliked bugs" one by one. So far we made the deadline every time - I do not doubt we will again this time.
Do not feel obliged or pressured to work on this if you do not want to. You already implemented the feature which is great and more than we could have asked for! You do not have to do all followup work that falls out of this - especially if you do not feel that it improves the feature by much. But if you would do it, it would be very, very cool of course 8).