Comment 2 for bug 1096362

Revision history for this message
Hans Joachim Desserud (hjd) wrote : Re: Crash when increasing speed in a internet game as observer

Based on your screenshot this is obviously an issue, but I am not able to reproduce it here. What I did:
1. Create a new multiplayer game (tried both LAN and Internet game).
2. Host it myself
3. Pick a random map, assign AIs to all positions and start a new game.
4. Press page up to increase speed.

I wonder, did this crash happen on your dedicated server (thanks for setting that up, btw :) )? If so, could you check whether it also happens when starting a normal game, like hosting a local LAN game? Maybe dedicated servers handle this differently for some reason.