Someone please explain better how this bug describes something different to the current behaviour already in unity.
I suspect you mean that we want to NOT expose menus when scrubbing quickly, and only want to show the menu under the mouse when it stops? I accidentally created a fix for that recently, but discarded it because it changed the visible behaviour of unity too much. I thought no one would want it :)
Someone please explain better how this bug describes something different to the current behaviour already in unity.
I suspect you mean that we want to NOT expose menus when scrubbing quickly, and only want to show the menu under the mouse when it stops? I accidentally created a fix for that recently, but discarded it because it changed the visible behaviour of unity too much. I thought no one would want it :)