The launcher follows an app-centric paradigm like OS X and the "dock". I doubt a lot of thought went into this when designing Unity (judging by the lack of replies) but this is not for here. Now that we are stuck with this OS X like app-centric interface let's look at what their Dock is doing:
There's a hide option in the context right-click/long-click menu, this functionality is expected by people using app-centric as well as window-centric interfaces. Adding it to the Launcher will come at absolutely no cost in terms of usability as far as I can see.
Like in OS X other useful option could be put there as well: force quit, hide others, open at login. Visual separator avoid clutter and some options are hidden by default and only toggled when pressing the alt key.
This bug needs to be changed back to "Unity launcher buttons should allow to minimize apps, not just
launch/restore"
Here's why: https:/ /lists. launchpad. net/ayatana/ msg05594. html
The launcher follows an app-centric paradigm like OS X and the "dock". I doubt a lot of thought went into this when designing Unity (judging by the lack of replies) but this is not for here. Now that we are stuck with this OS X like app-centric interface let's look at what their Dock is doing:
There's a hide option in the context right-click/ long-click menu, this functionality is expected by people using app-centric as well as window-centric interfaces. Adding it to the Launcher will come at absolutely no cost in terms of usability as far as I can see.
Like in OS X other useful option could be put there as well: force quit, hide others, open at login. Visual separator avoid clutter and some options are hidden by default and only toggled when pressing the alt key.
Screenshot of a Dock menu: http:// i.imgur. com/z5Aw6. jpg