Same problem. With wine, Total Annihilation crashes when the game tries to switch resolution. I experience this strange flickering on the screen as well, and the game image is not placed correctly on the screen when in full screen mode. I saw a similar flickering, and crash with native Alpha Centauri as well.
Same problem. With wine, Total Annihilation crashes when the game tries to switch resolution. I experience this strange flickering on the screen as well, and the game image is not placed correctly on the screen when in full screen mode. I saw a similar flickering, and crash with native Alpha Centauri as well.
Backtrace: bin/X(xorg_ backtrace+ 0x3b) [0x813518b] bin/X(xf86SigHa ndler+0x55) [0x80c7be5] bin/X(RRScreenS izeSet+ 0x69) [0x8169679] bin/X(ProcRRSet ScreenConfig+ 0x4a6) [0x8169e56] bin/X(Dispatch+ 0x33f) [0x808d57f] bin/X(main+ 0x3bd) [0x80722ed] i686/cmov/ libc.so. 6(__libc_ start_main+ 0xe5) [0xb7bc2775]
0: /usr/X11R6/
1: /usr/X11R6/
2: [0xb7ff3400]
3: /usr/X11R6/bin/X [0x8114099]
4: /usr/X11R6/bin/X [0x8124b5b]
5: /usr/X11R6/bin/X [0x80fa366]
6: /usr/X11R6/bin/X [0x80f7dd6]
7: /usr/X11R6/
8: /usr/X11R6/
9: /usr/X11R6/bin/X [0x8161fc5]
10: /usr/X11R6/
11: /usr/X11R6/
12: /lib/tls/
13: /usr/X11R6/bin/X [0x80717a1]
Saw signal 11. Server aborting.
lspci:
00:00.0 Host bridge: Intel Corporation Mobile 945GM/PM/GMS, 943/940GML and 945GT Express Memory Controller Hub (rev 03)
00:02.0 VGA compatible controller: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller (rev 03)
00:02.1 Display controller: Intel Corporation Mobile 945GM/GMS/GME, 943/940GML Express Integrated Graphics Controller (rev 03)
wine 1.0.1-0ubuntu6
xserver-xorg 1:7.4~5ubuntu18