StacktraceTop:Mix_FadeInMusicPos (music=0xa165c20, loops=-1, ms=0, position=0) at ./music.c:869 Mix_PlayMusic (music=0xa165c20, loops=-1) at ./music.c:892 Sound::playMusic (i_musicPath= GameApp::playMusic (this=0x9af3658, i_music=@0xbfba5554) at Game.cpp:731 StateLevelPackViewer::enterAfterPop (this=0xa1239c0) at states/StateLevelPackViewer.cpp:72
StacktraceTop: Mix_FadeInMusic Pos (music=0xa165c20, loops=-1, ms=0, position=0) at ./music.c:869 @0xbfba5554) at Game.cpp:731 iewer:: enterAfterPop (this=0xa1239c0) at states/ StateLevelPackV iewer.cpp: 72
Mix_PlayMusic (music=0xa165c20, loops=-1) at ./music.c:892
Sound::playMusic (i_musicPath=
GameApp::playMusic (this=0x9af3658, i_music=
StateLevelPackV