Comment 96 for bug 888039

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Daniel van Vugt (vanvugt) wrote :

More careful searching of the affected library, and "vector" near "find" yields something worth investigating:

RunTimeStats.cpp: std::vector<int>::iterator it;
RunTimeStats.cpp: it = std::find (_texture_2d_array.begin(), _texture_2d_array.end(), NUX_STATIC_CAST (IOpenGLBaseTexture *, GraphicsObject)->GetOpenGLID() );
RunTimeStats.cpp: std::vector<int>::iterator it;
RunTimeStats.cpp: it = std::find (_texture_rect_array.begin(), _texture_rect_array.end(), NUX_STATIC_CAST (IOpenGLBaseTexture *, GraphicsObject)->GetOpenGLID() );
RunTimeStats.h: std::vector<int> _texture_2d_array;
RunTimeStats.h: std::vector<int> _texture_rect_array;

Maybe those vectors are leaking... ?