Comment 52 for bug 888039

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Daniel van Vugt (vanvugt) wrote :

No need for another bug, because the code you're using isn't released yet. I am still working on improving it even today. And comments like yours are important feedback that I'm considering...

P.S. Maybe a good workaround is to enable "Force full screen redraws (buffer swap) on repaint" while disabling "Sync To VBlank". That *should* revert to old-style timing while also eliminating tearing.