The linked branch should resolve the issue. Simply put there were a LOT of 0's in that list. The tracker should have been ignoring GUID 0 (its not valid and represents a client side texture) but was not accurately doing this.
The linked branch should resolve the issue. Simply put there were a LOT of 0's in that list. The tracker should have been ignoring GUID 0 (its not valid and represents a client side texture) but was not accurately doing this.