StacktraceTop: ?? () unity::dash::PlacesGroup::Draw (this=0x7d98d50, graphics_engine=..., forceDraw=<optimized out>) at /build/unity-6qWUdB/unity-7.4.0+16.04.20160401.1/dash/PlacesGroup.cpp:505 nux::View::ProcessDraw (this=0x7d98d50, graphics_engine=..., force_draw=<optimized out>) at View.cpp:228 nux::Layout::ProcessDraw (this=0x16a8800, graphics_engine=..., force_draw=<optimized out>) at Layout.cpp:576 nux::ScrollView::DrawContent (this=0x164ec70, graphics_engine=..., force_draw=<optimized out>) at ScrollView.cpp:208
StacktraceTop: :dash:: PlacesGroup: :Draw (this=0x7d98d50, graphics_ engine= ..., forceDraw= <optimized out>) at /build/ unity-6qWUdB/ unity-7. 4.0+16. 04.20160401. 1/dash/ PlacesGroup. cpp:505 :ProcessDraw (this=0x7d98d50, graphics_ engine= ..., force_draw= <optimized out>) at View.cpp:228 :ProcessDraw (this=0x16a8800, graphics_ engine= ..., force_draw= <optimized out>) at Layout.cpp:576 w::DrawContent (this=0x164ec70, graphics_ engine= ..., force_draw= <optimized out>) at ScrollView.cpp:208
?? ()
unity:
nux::View:
nux::Layout:
nux::ScrollVie