@Sergey, @Lucazade Yes, unity-2d is using GSettings wherever possible. Unfortunately metacity is still using GConf, and unity-2d needs to read the name of the window title font from metacity: that's why we are still using GConf in that case.
@Sergey, @Lucazade
Yes, unity-2d is using GSettings wherever possible. Unfortunately metacity is still using GConf, and unity-2d needs to read the name of the window title font from metacity: that's why we are still using GConf in that case.