Upstream bug report: https://github.com/supertuxkart/stk-code/issues/2488
I'm also surprised that OpenGL 3.1 works fine for ironlake :) Or maybe it just uses software rendering for most effects? The LIBGL_ALWAYS_SOFTWARE=1 works fine (but very slow) with OpenGL 3 either.
Upstream bug report: /github. com/supertuxkar t/stk-code/ issues/ 2488
https:/
I'm also surprised that OpenGL 3.1 works fine for ironlake :) Or maybe it just uses software rendering for most effects? The LIBGL_ALWAYS_ SOFTWARE= 1 works fine (but very slow) with OpenGL 3 either.