Ironlake: Requests OpenGL 3.1 support
Bug #1559660 reported by
Michael
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
supertuxkart (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
stk requests OpenGl 3.1 support on Ubuntu 16.04. Without it is working quite fine (a few effects are missing). The only things which affect gameplay are the solid "gum bubble" and the solid wind shadow effect.
To my surprise, starting with the command line "MESA_GL_
Perhaps either the 2 effects whose affects gameplay could be fixed, or the OpenGL 3.1/GLSL 1.4 version of the shaders are tried, regardless what the GPU driver is saying?
About OpenGL 3 and ironlake in general I found http://
To post a comment you must log in.
Upstream bug report: /github. com/supertuxkar t/stk-code/ issues/ 2488
https:/
I'm also surprised that OpenGL 3.1 works fine for ironlake :) Or maybe it just uses software rendering for most effects? The LIBGL_ALWAYS_ SOFTWARE= 1 works fine (but very slow) with OpenGL 3 either.