It looks like we have Geforce FX class of GPUs trying to take the GLSL shader code path. I have created a branch to resolve that, assuming that the Geforce FX will be able to run the ARB shader code path.
I don't have this type of card right now, but Cimi will report if the fix resolves the issue.
It looks like we have Geforce FX class of GPUs trying to take the GLSL shader code path. I have created a branch to resolve that, assuming that the Geforce FX will be able to run the ARB shader code path.
I don't have this type of card right now, but Cimi will report if the fix resolves the issue.