After playing around with the upstream patch I noticed a sound sync problem of about 200ms.
I have tweaked the patch to fix this problem, but I do not understand the code or the implications of this tweak. It does seem to fix the annoying lip sync issue.
I changed the line:
soundcard_buffer_size = 16 * fragment_size;
to
soundcard_buffer_size = 6 * fragment_size;
The idea is that this will shorten the buffer size by 10 x 20ms.
I suggest that if the upstream patch gives lip sync issues try this one.
Hi,
After playing around with the upstream patch I noticed a sound sync problem of about 200ms.
I have tweaked the patch to fix this problem, but I do not understand the code or the implications of this tweak. It does seem to fix the annoying lip sync issue.
I changed the line: buffer_ size = 16 * fragment_size; buffer_ size = 6 * fragment_size;
soundcard_
to
soundcard_
The idea is that this will shorten the buffer size by 10 x 20ms.
I suggest that if the upstream patch gives lip sync issues try this one.
Cheers,
Shaun