Running the d3d9 tests from the current git Wine (wine-1.1.20-185-g2d8f252) causes an unhandled exception.
<TBBle> KenSharp: Anyway, looks like you're in Mesa3D software rendering, and it and Wine are not getting along. Is that intentional?
<KenSharp> i'm using whatever comes with Ubuntu 8.10 for the ATI Radeon 5900. fglrx simply doesn't work so I don't use it
<TBBle> Neat. You probably want to install libgl1-mesa-dri (or something like that). I'd blame a bug in mesa's software rasteriser for crashing when compiling a GLSL program.
<KenSharp> fair enough
<KenSharp> libgl1-mesa-dri is installed
<TBBle> Well, then I stand by my suggestion that it's mesa crashing, and it shouldn't be. What's xdriinfo say, BTW?
<TBBle> There's Wine debug channels that'll dump the shaders being produced, that would let you see what the GLSL being fed to Mesa looks like, and then you could chase it up with Mesa developers, or even write yourself a test harness if you're up to it.
<KenSharp> i have no programming skills unfortunately. my days ended with BASIC
<KenSharp> Xlib: extension "XFree86-DRI" missing on display ":20.0".
<KenSharp> Screen 0: not direct rendering capable.
<KenSharp> that's not good!
If you are aware of Wine, you will be aware that there are many debug channels available, but I do not know enough about this kind of error to know what further information would be useful (including which package is causing the problem).
Graphics card is an ATI Radeon 5900. I am not running fglrx.
Ubuntu 8.10 x86
DistroRelease: Ubuntu 10.04
Package: mesa (not installed)
ProcVersionSignature: Ubuntu 2.6.32-22.36-generic 126.96.36.199+drm33.2
Uname: Linux 2.6.32-22-generic i686
UserGroups: audio cdrom kqemu netdev scanner vboxusers