This function is used by game build on SDL library in order to transform input of the keyboard into Unicode characters.
There is a risk that a lot of game build on SDL does not work with Edgy.
For instance all the games based on Torque will not work with edgy : http://www.garagegames.com/
This function has been removed in the current package libsdl 1.2( 1.2.10.3) .provided with edgy ( it works with dapper).
This function is used by game build on SDL library in order to transform input of the keyboard into Unicode characters. www.garagegames .com/
There is a risk that a lot of game build on SDL does not work with Edgy.
For instance all the games based on Torque will not work with edgy : http://
This function has been removed in the current package libsdl 1.2( 1.2.10.3) .provided with edgy ( it works with dapper).
For your information a patch has been provided with libsdl1.2 (1.2.11-3), have a look on : packages. debian. org/changelogs/ pool/main/ libs/libsdl1. 2/libsdl1. 2_1.2.11- 3/changelog
http://
Warning : all the libraries linked to libsdl should be updated in the same way.
How to reproduce : demos.garagegam es.com/ tge/TorqueGameE ngineDemo- 1.4.2-RC1. bin
1/ download the demo of torque available at : http://
2/ install it , launch in a console window : TorqueGameEngin eDemo-1. 4.2-RC1. bin
3/ follow the installation procedure : click on next
4/ go to the installation directory and launch : demo.bin
You get the folowing errors message :
"demo.bin: symbol lookup error: demo.bin: undefined symbol: X11_KeyToUnicode"
This demo works with dapper.