Comment 0 for bug 66217

Revision history for this message
philippe-c (phc-cai) wrote :

This function is used by game build on SDL library in order to transform input of the keyboard into Unicode characters.
There is a risk that a lot of game build on SDL does not work with Edgy.
For instance all the games based on Torque will not work with edgy : http://www.garagegames.com/

This function has been removed in the current package libsdl 1.2( 1.2.10.3) .provided with edgy ( it works with dapper).

For your information a patch has been provided with libsdl1.2 (1.2.11-3), have a look on :
http://packages.debian.org/changelogs/pool/main/libs/libsdl1.2/libsdl1.2_1.2.11-3/changelog

Warning : all the libraries linked to libsdl should be updated in the same way.

How to reproduce :
1/ download the demo of torque available at : http://demos.garagegames.com/tge/TorqueGameEngineDemo-1.4.2-RC1.bin

2/ install it , launch in a console window : TorqueGameEngineDemo-1.4.2-RC1.bin

3/ follow the installation procedure : click on next

4/ go to the installation directory and launch : demo.bin

You get the folowing errors message :
"demo.bin: symbol lookup error: demo.bin: undefined symbol: X11_KeyToUnicode"

This demo works with dapper.