Edubuntu Server 7.10 i386
uname -a : Linux myhostname 2.6.22-14-generic #1 SMP Sun Oct 14 23:05:12 GMT 2007 i686 GNU/Linux
gnome-games version: 1:2.20.0.1-0ubuntu2
I've been using gnometris for a week without problem, but from yesterday it dies about 2 or 3 seconds after starting the game. I opened gnometris from a terminal, and the output was:
myusername@myhostname:~$ gnometris
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_new_new_segment_full: assertion `start <= stop' failed
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_new_new_segment_full: assertion `start <= stop' failed
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_new_new_segment_full: assertion `start <= stop' failed
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_new_new_segment_full: assertion `start <= stop' failed
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_new_new_segment_full: assertion `start <= stop' failed
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_new_new_segment_full: assertion `start <= stop' failed
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
I removed gnome-games and installed it again (apt-get remove + apt-get install) and it worked for that day, but today I had again the same problem. This time it didn't work the trick.
From time to time, a Gnometris game starts and gives a score of 10000 for each piece that you drop, whether you make a full line or not. In that cases, you just start a new one and it's alright, but it's a bug, anyway. I can't reproduce the output in this case, but I will try in the future.
Edubuntu Server 7.10 i386
uname -a : Linux myhostname 2.6.22-14-generic #1 SMP Sun Oct 14 23:05:12 GMT 2007 i686 GNU/Linux
gnome-games version: 1:2.20.0.1-0ubuntu2
I've been using gnometris for a week without problem, but from yesterday it dies about 2 or 3 seconds after starting the game. I opened gnometris from a terminal, and the output was:
myusername@ myhostname: ~$ gnometris
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_ new_new_ segment_ full: assertion `start <= stop' failed
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_ new_new_ segment_ full: assertion `start <= stop' failed
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_ new_new_ segment_ full: assertion `start <= stop' failed
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_ new_new_ segment_ full: assertion `start <= stop' failed
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_ new_new_ segment_ full: assertion `start <= stop' failed
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_ new_new_ segment_ full: assertion `start <= stop' failed
sh: jackd: not found
*** PULSEAUDIO: Unable to connect: Connection refused
(gnometris:6392): GStreamer-CRITICAL **: gst_event_ new_new_ segment_ full: assertion `start <= stop' failed
Segmentation fault
I removed gnome-games and installed it again (apt-get remove + apt-get install) and it worked for that day, but today I had again the same problem. This time it didn't work the trick.
From time to time, a Gnometris game starts and gives a score of 10000 for each piece that you drop, whether you make a full line or not. In that cases, you just start a new one and it's alright, but it's a bug, anyway. I can't reproduce the output in this case, but I will try in the future.