The issue is that Gnometris is being very stupid about rendering - every frame it's rendering every single svg brick separately. This is why it gets slower with more bricks on the screen even when they're the same color. If it did some sort of caching this likely wouldn't be an issue.
The issue is that Gnometris is being very stupid about rendering - every frame it's rendering every single svg brick separately. This is why it gets slower with more bricks on the screen even when they're the same color. If it did some sort of caching this likely wouldn't be an issue.