Comment 3 for bug 1854753

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Olivier Tilloy (osomon) wrote : Re: Unity menus aren't initially populated

I'm seeing something slightly different to what you're describing in a xenial VM: submenus do open empty indeed, however after a fraction of a second they are redrawn with the correct menu entries.

Can you confirm that in your case you need to close the menu and re-open it again to make its content appear?