Didn't work for me.
I have radeon mobility 5470.
I the known confuration and it worked only when tear free was disabled plus
vsync.
On Sun, Apr 24, 2011 at 9:02 PM, Boudhayan Gupta
<email address hidden>wrote:
> Just a heads-up: If I disable Sync to VBlank in CCSM, and keep Tear Free
> Desktop enabled in AMDCCCLE, I get normal performance, as well as no
> tearing (because AMD is handling it at the driver level). I guess the
> whole issue was because vblanking was being done twice (once at the
> Compiz level and another at the FGLRX level), and this was putting a
> huge load on the GPU with performance regression.
>
> My card is a ATI Mobility Radeon HD4330
>
> --
> You received this bug notification because you are a direct subscriber
> of a duplicate bug (747501).
> https://bugs.launchpad.net/bugs/748137
>
> Title:
> unity rendering broken with fglrx (black masks)
>
> To unsubscribe from this bug, go to:
> https://bugs.launchpad.net/unity/+bug/748137/+subscribe
>
Didn't work for me.
I have radeon mobility 5470.
I the known confuration and it worked only when tear free was disabled plus
vsync.
On Sun, Apr 24, 2011 at 9:02 PM, Boudhayan Gupta
<email address hidden>wrote:
> Just a heads-up: If I disable Sync to VBlank in CCSM, and keep Tear Free /bugs.launchpad .net/bugs/ 748137 /bugs.launchpad .net/unity/ +bug/748137/ +subscribe
> Desktop enabled in AMDCCCLE, I get normal performance, as well as no
> tearing (because AMD is handling it at the driver level). I guess the
> whole issue was because vblanking was being done twice (once at the
> Compiz level and another at the FGLRX level), and this was putting a
> huge load on the GPU with performance regression.
>
> My card is a ATI Mobility Radeon HD4330
>
> --
> You received this bug notification because you are a direct subscriber
> of a duplicate bug (747501).
> https:/
>
> Title:
> unity rendering broken with fglrx (black masks)
>
> To unsubscribe from this bug, go to:
> https:/
>