I think it's unlikely this bug will ever be "solved", the warning is good enough. While it's possible to work around maximum texture size limitations, this does not come without overhead, and that's on old GPUs with limited performance to start with. All modern and most not-that-modern GPUs support at least 4096x4096 textures.
I think it's unlikely this bug will ever be "solved", the warning is good enough. While it's possible to work around maximum texture size limitations, this does not come without overhead, and that's on old GPUs with limited performance to start with. All modern and most not-that-modern GPUs support at least 4096x4096 textures.