Comment 20 for bug 737792

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Loïc Molinari (loic.molinari) wrote :

Glibmm dispatches GMainLoop's sources inside an exception handler. The problem here is that a std::bad_alloc exception is thrown by a callback and GLibmm aborts the Compiz process.

Going back 1.5 months back in the Unity code using bzr, I can easily reproduce that issue, but with the current code I wasn't able to reproduce it. I think this bug's been fixed by someone who modified the code throwing the std::bad_alloc exception. This bug hasn't received any update nor duplicate since more than 1.5 months.

Shouldn't we mark it as fixed?