As much as I love to have this fixed in the final release, I understand Daniel's hesitation. The point is to try and keep things as stable as possible prior to releasing. Good news it is fixed and it is just a matter of time before it is released.
As much as I love to have this fixed in the final release, I understand Daniel's hesitation. The point is to try and keep things as stable as possible prior to releasing. Good news it is fixed and it is just a matter of time before it is released.