Sure, this may be some kind of hardware issue. But not video card issue for sure, since we don't use video card (hardware/software) in any way during game data file creation (don't even init libSDL at all).
I am just worry, why so many people faced with same issue. For now my main assumption is a bug in code.
Sure, this may be some kind of hardware issue. But not video card issue for sure, since we don't use video card (hardware/software) in any way during game data file creation (don't even init libSDL at all).
I am just worry, why so many people faced with same issue. For now my main assumption is a bug in code.