Comment 3 for bug 755740

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shahn (shahn) wrote :

There was a bug with the timing on windows, which caused massive physics slowdowns, although the scenes weren't that big. This rendered the game unplayable on some windows machines. This should be fixed now.

We can still see slowdowns of a few percent in some levels, but they are quite playable. The timing could probably still be better, but I am downgrading the imprtance of this bug.

(Of course, you can still create levels that are slow if you just put enough objects in them.)