I'm partial to just saying use OpenGL instead of Qt, as it seems you are the only one experiencing this issue, but lets get a frontend log just to check some things first.
If you have an issue with MCC, it's incredibly difficult to fix something we don't know about, especially when we have so many people telling us how great it is.
I'm partial to just saying use OpenGL instead of Qt, as it seems you are the only one experiencing this issue, but lets get a frontend log just to check some things first.
If you have an issue with MCC, it's incredibly difficult to fix something we don't know about, especially when we have so many people telling us how great it is.