hey hiend,
The waveforms are rendered using QtOpenGL so, assuming Qt is working correctly, the waveforms are OpenGL accelerated.
There are a bunch of waveform issues that need to be fixed though: https://bugs.launchpad.net/mixxx/+bugs?field.tag=waveform
Thanks, RJ
hey hiend,
The waveforms are rendered using QtOpenGL so, assuming Qt is working correctly, the waveforms are OpenGL accelerated.
There are a bunch of waveform issues that need to be fixed though: https:/ /bugs.launchpad .net/mixxx/ +bugs?field. tag=waveform
Thanks,
RJ