Comment 1 for bug 1762174

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ronso0 (ronso0) wrote :

While doing a quick test I noticed it's not possible to use [Controls],RateRangePercent or [ChannelN],rateRange for visibility connections in skins or use them directly for <Number>

Developer tools > Controls says
[ChannelN],rateRange
 value = 0,08
 parameter = 0,0786517

[Controls],RateRangePercent
 value/parameter = 0

Altering [Controls],RateRangePercent via Dev.tools to match the visibility connection works, but has no effect on the engine.

OTOH setting pitch range via Preferences > Decks to match the visibility connection doesn't affect widgets visibility.

How can this be solved?
Optimum IMO would be to have a CO [ChannelN],RateRangePercent (just in case decks have different ranges set via controller script) which can simply be used for a <Number> widget.
For ultra-pitch feature this would be a bit more complicated, though...